34 lines
1.1 KiB
C#
34 lines
1.1 KiB
C#
using System.Reflection;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace EveryThing.Classess
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{
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public static class Global
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{
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public static T GetAttributeOfType<T>(this Enum iEnumType) where T : System.Attribute
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{
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var type = iEnumType.GetType();
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var memberInfo = type.GetMember(iEnumType.ToString());
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var atributi = memberInfo[0].GetCustomAttributes(typeof(T), false);
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return (atributi.Length > 0) ? (T)atributi[0] : null;
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}
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public static List<(int EnumValue, T EnumAttribute)> GetEnumListClass<T>(this Type iEnumType,
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bool iUseOrder = false) where T : System.Attribute
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{
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List<(int EnumValue, T EnumAttribute)> titleValue = new();
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foreach (var tempEnumValue in Enum.GetValues(iEnumType).Cast<Enum>())
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{
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object tempObject = GetAttributeOfType<T>(tempEnumValue);
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titleValue.Add((Convert.ToInt32(tempEnumValue), (T)tempObject));
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}
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return titleValue.ToList();
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}
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}
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}
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